在flex项目中讲一个没有继承UIComponent的flash的DisplayObject加载(addChild)到舞台上 [codesyntax lang=”actionscript3”]
<s:Application name=”Spark_SpriteVisualElement_addChild_test”
xmlns:fx=”http://ns.adobe.com/mxml/2009"
xmlns:s=”library://ns.adobe.com/flex/spark”
xmlns:mx=”library://ns.adobe.com/flex/halo”
initialize=”init();”>
<fx:Script>
<!\[CDATA\[
private spr1:Sprite = new Sprite();
private function init():void {
spr1.graphics.beginFill(0xFF0000, 0.5);
spr1.graphics.drawRect(10, 10, 100, 80);
spr1.graphics.endFill();
con.addChild(spr1);
}
\]\]>
</fx:Script>
<s:SpriteVisualElement id="con" />
[/codesyntax]